BEST GAME EVER
Baldi's Basics in Education and Learning
A downloadable game for Windows and macOS
Baldi's Basics in Education and Learning is a state-of-the-art, fully 3D interactive, fun-time educational game that teaches a slew of subjects! From math to spelling, you'll learn a lot! Meet Baldi's frien̸d̷s̴ ̶a̴l̸o̵n̶g̸ ̵t̵h̴e̸ ̴w̴a̶y̴,̵ ̶e̴͕̎x̴͉́p̶̜̈́e̶͉̾r̴̢͋i̷̲͒m̵̪̆e̴̬͌n̶̝̑t̸̰̏ ̶̟͊ẁ̶̲i̷̫̍t̶̡̉h̸̢̔ ̵̜͝i̷̘͊t̷͉͘ẻ̴̤m̸̗͇̋͊̿͑̃͊͜ŝ̷̳̜̬̃͛̎͝,̵̖̔ ̵̠̉̈́̽̓̃̑a̴̻̟̒̃́̋͘ň̴͙͉͖̳̺͌̇͌͠ͅd̵͉̒̍̿́̂͗ͅ ̶̧̥͉̬̹̬̾͐ĕ̵̗̪̩̒͂̏̑̕x̶͔͉͉͚̓͜p̴̧̡̛͇l̶͚͙̻̋͌̀̈͋o̸̦͍̾͜ȓ̵̝̯͍̑̂e̸͎̮͍͛ͅͅ ̶͇́̇̓͋t̷̰̖͈̻̖̃͘͠ơ̸̱͊͌̀̓ ̷̈́̅͜y̷̤͇̠͖̭̔͒̕ȍ̶͔͘͠ų̴̳̮̺̕̚͠ͅr̴̙̣̤͈̂͊͒̽̈́̔ ̸͚̤̟̥̑ḣ̴͙͙̦͍́̓ DON'T DOWNLOAD THIS GAME! It's not what it looks like! Once you anger Baldi, there's no turning back, and if he finds you... Look, just trust me okay? I'm warning you, if you end up playing this, avoid Baldi at ALL COSTS. Use the items sca̶t̷t̷e̵r̵e̴d̸ ̸a̸r̴o̸u̶n̷d̸ ̸t̵o̴ ̴y̸o̶u̷r̵ ̶a̴d̵v̴a̴n̸t̶ä̴̠́ͅǵ̷̡̖̹̼̌̑e̶͚͒̔̋̋.̴̤͔̜̙̎̀̀́ ̷̠̬͌M̴̢͍̻͂̎͜a̶̧̳̥͆͆̋͝ͅn̴̬̫̥̰̐i̶̻͊p̷͉̂̈ū̶̦ḷ̵̨̡͙̅ȃ̷̢̜͎̏͆̃͜ẗ̸͚è̴̱̞ ̵̨̖̤̓́̕͜ḫ̴̺́i̵̮̽͘m̵͚̜̘͆̅ ̵̞̫̂͋b̵͈̪̜̞͒̔̿y̷̫̿̾̽͝ ̸̰͙̯̺̏͑̔ḿ̶̡̃̒̀a̶̘͛k̴̬͎̼͑̋i̵͓͒͑n̸͓̩̝̈́͂͂͘ğ̶̦͙́̕͝ ̸̝͙͈̺̃̐ñ̷̮͚͔̍̒ő̸̮̼i̶̯͇̦̅́̈͜s̷̬͎̿̄e̵̮̠̯̽̎̽s̴̯̤̣̾̅̃ ̶͓̅̈t̴̺̹͎̙͆̀̓̌h̵̰̫͗͜ä̴̦̠͒ţ̷͓̤̞͑̍ ̴̫̪̞̔l̶͎̜͂̌e̸̥̋͊̎͘à̵̫͈̙d̴̬̳̳̃ ̵̰͑̚̕h̵̨̤̐͜i̶̛͇̻̱̅̌̌m̸̺̞͔̩̓̈́ ̶̨͕̜͋Á̴͈͓͉̜͌̕W̵̨̟̆̎̑A̷̰̒̈́͘Y̷̩̒͒̈́̐̃ ̶̬͈̯͈̈́̋͆f̸̭̻͚͐͒͜͜r̴̯̤͖͒͗͆͌͌̚ỏ̷̹̦̊̒̾͛̈́m̷̲̃ ̸̠̤͍̥͆̄̂̈́̈̎y̴̨̳̳͖̗̥̌͌̌̈́͝ǫ̶̧͔̯͓̿̉̚ū̸̞͍̯̱͓͓,̸͕̲̀̎ ̵̗̹͌̆a̶̜͚͉̽́̔̎̀͝ņ̴̘̜͖̱͠d̸͇̲̱͆ ̵̴̗̹̫͕̆̈͒͆̕̚M̸̲̮̜͊̓̿͝Ö̶̮̰́͌̚͝S̴̰̬̰̃̈́̉̄͘T̷̩͔͊͌̈́͂͛̑͊̃ ̷̻̞̰̳̗͔̠̒Î̵̫̪̯̹̳͊̑̽̊͛̓͑M̷̩̫̯̲̣̣͎̻̏̑̋̊ͅP̸̩͔̞̈͗̇̓͝O̷̭͛̑R̵̰͙̍̈́͗̓̂̾T̷̖̝̘͐͌̉ͅA̷̡̬̙͉̝̖̭̼̔̏̎̂N̷̨̨̘̖̙̮̩̝̎̿͗́̃̃͜eart's content while you look for all the notebooks! This game doesn't just teach education, it also teaches FUN!
This game is not what it seems...
Inspired by creepy/bad edutainment games from the 90s (Sonic's Schoolhouse, I.M. Meen, 3D Dinosaur Adventure: Save the Dinosaurs), this game starts out seemingly innocent enough, but it quickly becomes clear that this isn't edutainment. Collect all 7 of the notebooks and escape the school, all while avoiding Baldi. Baldi has many friends in the school that will slow down your progress and put you at risk of being caught, so learn how each character works and how you can avoid their attention. Find and use items to your advantage. Oh, and finally, try not to get the quiz answers wrong... Each wrong answer makes Baldi angrier...
Use the WASD keys to move, and the mouse to turn. Left click to open doors and pick up items, right click to use the currently selected item, and scroll wheel to change the currently selected item. Hold down shift to run (Keep an eye on your stamina bar!), and press space bar to quickly look behind you. Escape can be used to pause.
You can follow me on Twitter @mystman12!
Game by Micah McGonigal
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Great name, Micah McGonigal!
I am a man who has endured many a horror, but none has been as interesting as Baldis Basics! Very unique game with it's 90's style horror theme and that obnoxious b*stard Baldi chasing you everywhere with his nice LONG 12 inch RULER! Don't even get me started on BROOM'S VOICE OMG! If you LOVE horror games or puzzles than Baldi is the "man?" for YOU.
Like the game Micah, I pray for updates, new levels, etc. I honestly think you should get this on Steam, it could be BIG with a few more updates and Markiplier.Become a valued ROACH: https://bit.ly/2AH8kfy
You see, we got a problem here, YOU and ME. You need to laugh more! And YOU CAN, how? Hit that SUBSCRIBE button and notification BELL, to join one of YouTube's "GREATEST" channels!
Have a GREAT day, or I will come for you with my 12 inch black ruler!
I recently went and played all the way through the game. At first the game is really reminiscent of old edutainment games I used to play on my old Windows 98 pc. The game scared me the first few moments, but then it falls flat. The game suffers from the FNAF formula; where the jumpscares are scary at first, then become annoying. Baldi is simply too fast. If he had to be in line of sight of the player to know where they are, then his speed would be fine. You can't hide from him, he always knows where you are. The game isn't fun and was a drag to get through. It took me almost 2hrs to get through the game and I didn't feel like I won because there is no reward. It's a cute take on old pc games with a horror twist, but after dying over and over and over, it got old quick.
Here is my playthrough on my channel, ArthurPlays:
Thanks for the feedback, and for pushing through to the end! I'm glad you liked the theme, it was a lot of fun for me to be able to just go crazy creating all of these terrible assets and seeing how they ended up, haha. For the record... I haven't actually beat the game yet. :P I know how hard and unfair it is, haha. I kind of enjoy that, but I understand it's not for everybody. If I ever update the game again though I'll definitely do more balancing. When designing the game, I definitely knew the horror aspect would wear out fast, so I aimed to create a game more focused on strategy and gameplay, but of course I missed the mark in a lot of ways! Mainly in the difficulty, of course. Since I was in a rush to finish the game for the game jam, I didn't have any time to do any proper balancing so I had to either A) Make the game really easy, or B) Make the game really hard, and I decided to go with the latter, for better or worse (And then of course I released multiple updates afterwards, each one pretty much making the game easier in one way or another; I'm pretty sure the initial release is literally impossible, actually. :P). One thing I will point out is that Baldi doesn't know where you are at all times; If he sees you he'll come towards the last place he saw you, if you open a door he'll head towards that door, and if you get detention he'll head towards detention. If he reaches one of these points and then doesn't hear or see the player, he starts wandering randomly (Which means it's very possible you'll get unlucky and he'll just randomly wander towards you, definitely a design flaw. If I ever update again Baldi's AI is definitely something I'll put some more thought into). The tape or phone will prevent him from hearing doors or detention (And I should probably extend the amount of time these devices are active). Oh, and sorry about the ending! I knew it would be disappointing, but I was running out of time, and I figured it was kind of fitting since terrible edutainment games often have super lame endings (See the ending of I. M. Meen, for example).
Overall, this was more of a learning experience and experiment than anything else, and I certainly learned a lot! Once I get started on more serious projects I'm glad I'll have lessons learned from this that I can apply. Thanks again for your feedback and for the video!
I have to get this off my chest before starting my reply; I have a ton of respect for you now as a developer. I've played my fair share of games where I leave with a not-so-positive attitude and it shows in my videos. When I leave my thoughts in their game's comment sections, the devs are, almost always, rude and unable to listen to criticism. You, however, read and listened to what I had to say and gave me legitimate reasons as to why the game is how it is instead of excuses. Thank you for that.
Anyway, thanks for giving the time to reply to my comment. I was unaware this was for a jam, so now I see why the game is how it is. I know the feeling of wanting to change or add more to a game, but not having the time. I'm glad that you cleared up the "location" problem I was having. I thought that he could just always tell where you were. During my playthrough, I cut out quite a bit including a time where he completely lost me for a good five minutes. I just thought this was because he was slower at the time and I was just moving around quickly after getting the game down. I'm very happy you see this game as a learning experience. The more you experiment and play around with things, the better you'll become! I did enjoy the game for what it was, however (as I said before) I got a bit frustrated with it. However, now that I know that you had limited time and had to make compromises with yourself about development, I fully understand why the game is how it is.
I hope you keep up the amazing work and I'll look forward to anything you decide to make in the future!
It's weird I'll give it that...
It's weird?!?! Well that's all I need to know to call it a success! :P Thanks for playing!
Uncut and Uneditted and holy shit this game caught me off guard with so many things!
Thanks for playing! I love how you had Baldi going back and forth around that desk, haha!
This has to be one of the most hardest and most annoying(which doesnt mean its bad) game that I have ever played.Even though it is annoying,it is addictive or Im stubborn I dont know ;) but its an awesome horror game as its horror is not just jumpscares but the last minute fails that I got everytime I was about to solve last one and get out
The guy named Hazz here just letting you know I played your game and it was awesome. The game was quite wacky and creative I really enjoyed playing it. I may come back to it again sometime to see if I can get to the end
Thanks for playing! If you ever want to come back to it, be sure to download the latest version. I've made tons of bug fixes and improvements since the initial release.
Spoiler alert, the answer isnt 42.
Dear, the creator.
Is there any hint of what the answer to the seemingly impossible third question might be? And also, did you have any other npc's in mind to implement into the game but didn't decide to?
Many thanks :)
There is no answer, it's a setup to start the game off - because if you never got one wrong, baldi would never leave the entrance.
the banannas has gone bad
THIS GAME IS JUST FREAKING AWESOME
I have a few tips for a ya:
1. Try reducing the number of 3D objects (including desks). Increases the old school vibe.
2. Ever thought of distorting Baldi's voice? This would really give the effect of an old, crappy audio codec.
3. Distort other sound effects too... or maybe use a synth instead.
4. Try using an old school voice synth like Chipspeech or Alter Ego.
5. Please set the smoothness of the materials to 0 or, even better, use an emmisive material
Thanks for the suggestions, I'll definitely look into some of these! I was planning on doing lower quality audio for some characters and sounds, but I couldn't quite figure out how I wanted them to sound and just sort of forgot about it. There is some distortion for a couple of voices already though. Playtime, obviously, and Principal of the Thing actually has a high-pitch squeal in the background of his recordings, similar to what you could hear in some old games. It's pretty hard to notice though. I definitely intended to add more sound effects too, which I'll probably include in future updates. I've already considered MIDI/Synth sounds! I'll look into those voice synths too, thanks for the info! If I ever add more characters something like that could work great for one of them.
And thank you so much for noticing the smoothness! I had no idea about that, but just checked how it affects the textures and it looks a lot better now!
I have one suggestion, my dood.
That's all I really need. I'm deaf so this was kinda hard for me to figure out what i was supposed to do in the start. ( i watched a streamer playing it, and that's how i figured it out )
not a bad game, but pleeease! subtitles :33
I almost missed this comment, I wasn't notified about if for some reason. Sorry for the late reply!
Subtitles are definitely something I've been thinking about, since the game relies on audio quite a bit. I'm not quite sure how to implement them (Since the direction sounds are coming from is just as important as hearing the sounds themselves, so I've been thinking of ways to show where sounds come from as well as what sounds are playing), but I'll definitely look into it if I update the game again. I can't make any guarantees I'll get subtitles in, of course, but it's definitely something I'd love to be able to do if I can figure it out! Would be a good learning experience for me, too!
I want to have a 1 on 1 talk with you at some point and ask YOU WHY!?!
Loved every second of this, super difficult but fun as Hell!
SO CLOSE, this game is crazy dude.
this is really good!
This game is challenging man. Good job! If I will ever beat it, i'll show it to you.
this is a very weird and creppy game....... I LOVE IT!!!!!!!!!!!! GREAT JOB!!
Such a weird game, loved the throwback to the old school educational games like Mavis Beacon and Windows 95 Maze, but the creepy unsettlingness of a good horror game.
Baldi is one mean taskmaster! I feel like I just played some kind of surreal fever dream (I did like it though).
I've encountered a bug; whenever I play I get this pink skybox reflection (or at least I'm assuming it's the skybox) that covers the entire screen. Does anyone else have this problem?
That's really weird... As far as I know no one else except for one guy who uploaded a gameplay video is having that problem. I can't think of anything that could be causing it either, there aren't any textures like that in the game...
I have never screamed any louder than I have at Baldi chasing me.
You got GCSE's, A levels, College or Uni work?
GET THIS GAME you'll be number 1 in all fields.
Dude. This game is insane. Its so simplistic I took it for an easy game at first, but nahhh..
I'm definitely making another video on this asap.
I completed it. But I wish I got something more out of the ending
Yeah, I know the ending is pretty lame, but I went with it for two reasons:
1) I was running out of time and didn't have any idea what to make the ending, so I had to make something simple, and 2) I figured it would fit the theme of a terrible edutainment game (See the ending of I.M. Meen for example).
This was ridiculous. After about a week or so of spamming this game, I've finally beaten it! Had a friendly competition and exchange of advice with PhuCat throughout the journey, but he still beat me to it! Thanks so much for making this challenge. It was insanely hard, but super fun and I'm glad I was able to take part in it!! I hope you make more games like this, seriously. Also, commentary version will be up in approx. 2 hours!! :D
What a wild journey this was! I never thought I would say this, but I survived the school hallways haha. It really did help to take time away from playing this.
Awesome job! I especially like how you used Arts and Crafters to your advantage! Now see if you can beat it while also getting all the problems wrong!!
...lol no, that actually is impossible.
Thanks for playing!
Cant say anything bad about it very creepy game original idea it looks great highly recomend would love to see more of this style
lol very bad xdddddddddddd 0/10 IGN
I'm very scared playing this game
we need the source code
This game looks like Sonic School House
Yo...Baldi is legit disturbing lol. Great job man. Very spooky and unique.
Hey all, so yeah, the latest update still didn't fix the BSODA issue, I'm so sorry about that. I think I've finally gotten it fixed, but I'll be a doing a bit more testing tonight before uploading the (hopefully final, at least for a while) update. If all the testing goes well, expect the fix tonight. Again, sorry for messing up the BSODA so bad!
I have a question, is the real exit door randomly generated? I’ve played this for 15 hours straight now and all of the exits I saw on the map have tricked me.
Have you reached all 4 exits in one game?..
I'm so, so sorry. :P
Btw, is BSODA working properly for you now? My cousin is saying it still isn't working right, but it seems fine on my PC. I'm wondering if it's an issue that's only present on more powerful PC's.
This game is incredible i love the creepy art style the loud sounds scared me a lot. It feels like one of those Creepypastas you read late at night and i love that feel great game.
So, I think I beat it. I'm gonna need your confirmation though lol - I got really excited and nervous and stuff near the end. I did a lot of exploring off-camera after this and actually pulled it off two more times, but I couldn't find any other exit and Baldi is just way too fast once you reach the exit, I can't seem to get away from him. GREAT GAME, very difficult and here's hoping that I truly beat it!
If you want me to delete this comment and just reply to my previous one, let me know. I don't want you to think I'm trying to spam your game page!
Super close! ...but there are more exits to find. I'm sorry for being so evil. :P